01. About Me
Hello! My name is Christian Orozco.
I have some work experience that you can see down below, but when I'm not working you can catch me playing basketball, volleyball, and golf.
Here are a few technologies I use every day:
- • C#
- • Unity
- • Python
- • Blender
- • Unreal Engine 5
- • C++
- • TypeScript
- • Jira
- • Meta Quest 3
- • Figma

02. Where I've Worked
Funny Tales
INIT
Florida International University
Software Engineer @ Funny Tales
August 2024 – Present
- ▸Developed a custom Profiling Tool in Unity to extract and analyze performance data for VRider X, a VR game by Funny Tales.
- ▸Implemented waypoint sequencing and Spline path techniques to track performance metrics dynamically
- ▸Integrated Python-based data processing (pandas) to export detailed CSV reports, aiding developers in performance.
- ▸Engineered a procedural generation system in Unity to create an infinite highway for VRider X, enhancing replayability.
03. What's Next?
Get In Touch
You can get in contact with me by sending me a message on LinkedIn, Discord @christianorozcofl, or email using the button below.