Hey! My name is Christian Orozco, and I'm a game developer and VR expert who loves building fun and exciting virtual experiences. I work with Unity and Unreal Engine to create games and immersive worlds in VR (Virtual Reality), AR (Augmented Reality), and XR (Extended Reality).
I was born in Miami, Florida, and from a young age, I was fascinated by video games and computers. Watching my sisters play Kingdom Hearts when I was just 3 years old sparked my passion for gaming, and later in life, I knew that's what I wanted to do.
I discovered programming in middle school when I wanted to mod Minecraft. By the time I was 12 years old, I was already managing the technology in my household—handling internet issues and assisting my parents and siblings with their tech problems. Running Minecraft servers to play with friends eventually led me to host a public server of my own, developing my networking and server management skills.
Watching YouTube videos on how Minecraft was made inspired me to try modding myself. Learning Java at 12 years old was challenging, but I successfully created a horse in the game (before they officially existed)—a huge accomplishment for me at the time.
In high school, I joined a technology support magnet program rather than a programming track because I saw game development as a hobby, not a career. Since I had strong troubleshooting skills, I believed IT support was the better path for me.
Throughout high school, I was highly involved in extracurricular activities and became deeply interested in entrepreneurship during my senior year. I ran a successful candy business at school and even sold cars on the side, which inspired me to pursue finance and accounting at Miami Dade College with dreams of becoming a business owner.
After earning my Associate's degree, I took a break from school and worked as an accountant. However, I quickly realized that accounting was boring and that the path to entrepreneurship wasn't as easy as I had hoped.
Everything changed when a friend invited me to an intro to game development event at FIU, hosted by UPE (now INIT). That event reignited my passion for video games and programming. I transferred to FIU to study Computer Science and never looked back.
During my time at FIU, I met lifelong friends and worked on projects that I'm truly proud of. That journey led me to where I am today—working as a game developer at Funny Tales and continuing to create incredible memories with the friends I've made along the way.
An Unity VR game where the player controls a toy train on a table-top playset and uses train controls to dodge obstacles.
Winner of Meta's Horizons Lifestyle Challenge at MIT Reality Hacks, Meta Museum is an interactive Museum designed to add the visitor's own creativity into the world.
An Unreal Engine 5 VR game that has the virtual reality player use a flash light to stop player-controlled ghosts from haunting his home.
Gameplay Systems Programmer
Developed profiling tools and procedural generation systems for VRider X, a motorcycle VR game by Funny Tales. Making the development cycle easier for the backend team.
Build Co-Lead
Leading a team of engineers to develop an XR-powered virtual tour of Florida International University. Giving prospect-students abroad a chance to see the school in its entirety.
Bachelor of Arts in Computer Science (GPA: 3.5/4.00 Cum Laude)
Aug 2022 - Dec 2024Funny Tales
Miami, FLINIT
Miami, FLBuild Lead of INIT Build Program. Managing a team of engineers to develop an XR experience for 500+ attendees.
Providing mentorship to students in Unity and XR development, guiding them in utilizing Unity's XR toolkit.
Assistant coach for Elite Basketball Academy, Taught over 1,000 students and held private 1 on 1 sessions.